No fun active abilities, no proficiencies, nothing. Being locked into melee can be a problem since it reduces the benefits of flight, but you can spend Ki to Disengage and fly out of range whenever you feel the need, or you could try to get the Mobile feat. //param[jq dom element] element to make sticky Dexterity and a bit of Wisdom are great for a lightly-armored Cleric, and flight is always fantastic. Males are brightly colored, with feathers of red, orange, or yellow. They get ability score increases, flight, and talons. Flight is a fantastic tool for a class so dependent on surprise. Aarakocra don't have any racial feats. Never well established in Faerûn, aarakocra have only four major colonies: in the Star Mounts within the High Forest, in the Storm Horns in Cormyr, in the Cloven Mountains on the Vilhon Reach, and in the Mistcliffs in Chult. Carefully consider the consequences of expanding the list. Standing upright, Aarakocra may reach 7 feet tall. They hail from a world beyond — from the boundless vistas of the Elemental Plane of Air. First, aarakocra have historical ties to the Wind Dukes of Aaqa. They’re neutral good, so they make sure to fight evil anywhere and everywhere the find it. +2 int, +1 con, and flight in up to medium armor. To summarize: Aarakocra can fly directly above most of the monster manual and kill the monster regardless of CR solely because they can fly. Aarakocra reach maturity by age 3. A few find their way to such a world through portals on their own plane and establish nests in high mountains or in the canopies of old forests. They find it hard not to pluck the treasure and bring it back to their settlement to beautify it. They are immigrants, A cute touch in Legend of Zelda: Breath of the Wild was that the in the clan of Rito (birdfolk), all the main people were traditional birds while their clan leader was a giant owl. Proficient with unarmed strikes, which deal 1d4 slashing damage Aarakocra are about 5 feet tall. Aarakocra are anthropomorphic birds of prey with both a set of enormous wings, and a set of arms and powerful legs. This is the list of Advanced Dungeons & Dragons 2nd edition monsters, an important element of that role-playing game. You know I answered my own question on this buy just opening my copy of the Monster Manual (seems this online version is incomplete)..... ©2020 D&D Beyond | All Rights Reserved | Powered by Fandom Games. At the headwaters of the Unicorn Run, the Last Aerie is home to several dozen aarakocra. Dexterity and Wisdom is an excellent combination of ability score increases, and racial flight is insanely powerful, especially at a whopping 50 ft. of fly speed. Those that do are usually rangers or fighters, constantly patrolling for outside threats. Thanks to Cunning Action you can Disengage as a Bonus Action and perform easy hit-and-run attacks from the air. +2 cha, +1 con, and flight. can aarakocra look like owls or are they strictly parrot or eagle like? They sometimes forget or ignore vertical distances, and they have nothing but pity for those earthbound people forced to live and toil on the ground. The flyer can easily chase enemies around above ground and wear them down while safely well out of the defender's range unless the defender can also fly. All exciting stuff. Melee hexblades should look elsewhere. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. This section assumes that you're not using the option "Customizing Your Origin" rules presented in Tasha's Cauldron of Everything. // ]]>. Most aarakocra are good and rarely choose sides when it comes to law and chaos. Flight means that you don't need to spend your limited wild shape uses to turn into a bird, so you can save them for more useful things like fighting. The emphasis on remaining in melee combat takes away the aarakocra's biggest advantage: mobility. I find this race amazimg. AARAKOCRA IN THE FORGOTTEN REALMS Never well established in Faerûn, aarakocra have only four major colonies: in the Star Mounts within the High Forest, in the Storm Horns in Cormyr, in the Cloven Mountains on the Vilhon Reach, and in the Mistcliffs in Chult. Aarakocra (ee .3) STR DEX CON INT WIS CHA — +2 — — +1 — Size Speed Medium 25 ft Walking 50 ft Flying Languages Common, Aarakocra, Auran Flight. The Aarakocra word for gargoyle is loosely translated as “flying rock,” and battles between aarakocra and gargoyles have raged across the Elemental Planes of Earth and Air, occasionally spilling into a world on the Material Plane. They can spend hours in the air, and some go as long as days, locking their wings in place and letting the thermals hold them aloft. The aarakocra were one of my favorite monsters from the original Fiend Folio.They, along with the bizarre and oft-mocked flumph, were one of the only good races in the book and seemed ripe for heroic storytelling.Unfortunately, they weren't available to the average player as a race (at least until Dark Sun) and creating appropriately balanced new races in the early editions was challenging. The average specimen stood about 5 ft (1.5 m) tall and had a wingspan of 20 ft (6.1 m). Tyranny of Dragons - Aarakocra. Aarakocra are primarily humanoid in general anatomy. I’ve never used aarakocra in my campaigns. Many aarakocra aren’t even native to the Material Plane. They are immigrants, refugees, scouts, and explorers, their outposts functioning as footholds in a world both strange and alien. Birthplace Aarakocra 5E mostly live only on the elemental plane of air, this Bird which can […] Go for a caster domain and remain safely out of range while raining divine wrath on your enemies. Aarakocra also were in famous loving flirts, … 3 Q: What Do Aarakocra look like? Size. Mechanically, Aarakocra are frustratingly bland. Flight solves a lot of problems for fighters since they typically need to rely on party members or magic items whenever an enemy is out of reach. This PDF comes with the following: 5 subraces of the Aarakocra; 15 Racial & Subracial Feats; Player and DM advice and suggestions on removing flight, and flightless options. +2 str, +1 con or cha, and flight. Grab a bow and go nuts. TEMPORARY NOTE: RPGBOT is undergoing a massive update for DnD 5e content to accomodate rules changes and new content introduced by Tasha's Cauldron of Everything. Most aarakocra live on the Elemental Plane of Air. Aarakocra Names As with much of their speech, aarakocra names include clicks, trills, and whistles to the point that other peoples have a difficult time pronouncing them. But the description only mentions one form of attack TALONS - ie Feet. +2 wis, +1 con, and flight. So How many LIMBS does a Aarakocra  actually have? Aarakocra 5E are Bond less and completely live in the elemental plane of air. Please be patient while these changes are made. ©2020 Wizards. Many aarakocra aren’t even native to the Material Plane. Aarakocra are about 5 feet tall. Nowhere are the aarakocra more comfortable than in the sky. The hands could not grasp while flying, but they were nearly as useful as human hands when an aarakocra was perched and its wings folded back. Elemental Evil Player's Companion. They hail from a world beyond — from the boundless vistas of the Elemental Plane of Air. An elongated fourth finger extended the length of the wing and locked in place during flight. //