Pact of the Blade, uses melee and falls back on EB for range. The Polearm Master feat (PHB, p. 168) says: While you are wielding a glaive, halberd, pike, quarterstaff or spear, other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon. TheEternal Defender epic destiny can also increase reach permanently. Creative Commons Attribution-ShareAlike 3.0 License. Orange: OK options, or useful options that only apply in rare circumstances 3. An … The polearm master gains ways to trade bonus actions and reactions for extra attacks. It is interrupting any further movement the target might have, after it is within your reach. The penalty is reduced by –1 for every four levels beyond 2nd. Prerequisite: You can keep your enemies at bay with reach weapons. The second object interaction takes a full action. The damage die is a d4 (add attribute modifiers as normal) and deals bludgeoning damage. The feat itself is balanced already. I'm just wondering if there was a typo in which quarterstaff was supposed to get the "reach" attribute. Good grief. At … I picked a barbarian as a class and the Polearm master at level 1. Polearm Master, Variant. View wiki source for this page without editing. The polearm master gains ways to trade bonus actions and reactions for extra attacks. Polearm Master and Sentinel creates a combination of feats able to frustrate monsters and dungeon masters alike. The Polearm Master paragon path offers +1 reach after spending an action point, while the Stoneblessed path gives the character a permanent bonus to reach (even to unarmed attacks). Source: Player’s Handbook You can gain the below advantages as we mentioned: Whenever you take an attack action and attack with the only by a glaive, halberd, quarterstaff, or spear, you can also use the bonus action for being make a melee attack by an … Pole Fighting (Ex): At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets. View/set parent page (used for creating breadcrumbs and structured layout). 2. Append content without editing the whole page source. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. You can keep your enemies at bay with reach weapons. The Polearm Master attack is in response to a creature entering your reach, so movement can be before and after it. These individuals gain a combat advantage through the reach of their weapons and the ease of use, though at the cost of learning to use other melee weapons effectively. I will use the color coding scheme which has become common among Pathfinder build handbooks. While Sentinel’s a great feat for any martial melee build, it’s practically a prerequisite to take alongside Polearm Master! Also note that many colored items are also links to the Paizo SRD. This attack uses the same ability modifier as the primary attack. Polearm Master. The weapon's damage die for this attack is a d4, and it deals bludgeoning damage. Pole Fighting ()At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets.This action results in a –4 penalty on attack rolls with that weapon until he spends another immediate action to return to the normal grip. General Wikidot.com documentation and help section. This relegates the weapon thrower to making only one attack after the first round of combat, as they are limited by action economy. You gain the following benefits: • You gain a +1 bonus to attack rolls you make with a spear. Since anything that grants a bonus action attack is going to be golden, Crossbow Expert needs to be considered. Polearm Master. Polearm Master. Polearm Master + Sentinel. When the sentinel lands an opportunity attack in a polearm’s 10-foot reach, the creature’s speed becomes 0. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon; this attack uses the same ability modifier as the primary attack. • When you use a spear, its damage die changes from a d6 to a d8, and from a d8 to a … I support a limited subset of Pathfinder's rules content. Notify administrators if there is objectionable content in this page. 2. This action results in a –4 penalty on attack rolls with that weapon until he spends another immediate action to return to the normal grip. The argument being that Reach weapons create a problem by actually extending the safe movement zone around the weilder. Find out what you can do. Polearm Master: When you take the Attack action and attack with only a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the opposite end of the weapon. As well as the Polearm Master feat (PHB, p. 168), the second bullet point of which says: While you are wielding a glaive, halberd, pike, or quarterstaff, other creatures provoke an opportunity attack from you when they enter your reach. While this is a fantasy game, eventually disbelief bends beyond suspension of disbelief. This action results in a –4 penalty on attack rolls and loss of reach until he spends another immediate action to return to the normal grip. The penalty is reduced by –1 for every four levels beyond 2nd. Polearm masters are fighters who have trained to become specialists in the use of polearms such as spears or halberds. View and manage file attachments for this page. Use a glaive or halberd as your weapon. Polearm Master Utility 12 You take a wide stance that allows you to lunge at careless foes. The polearm master gains ways to trade bonus actions and reactions for extra attacks. The damage die is a d4 (add attribute modifiers as normal) and deals bludgeoning damage. Not good enough? Something does not work as expected? Playing human, although we decided to give a feat to everyone at level 1, so VHuman is not an option (2 feats would be way too OP). With the simple goal of two feats in mind, for the optimal build of a polearm master, choose the following: Select the human race and take the variant human option that grants a feat at 1st level and select Polearm Master as your feat. For instance, you could allow the Polearm Master to use a polearm at 10' reach for the full damage or 5' reach … Unless otherwise stated, the content of this page is licensed under. Pole Fighting (Ex): At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets . Okay, you get a reaction attack when something enters your reach, too. You can keep your enemies at bay with reach weapons. Effect: Until the stance ends, you can make opportunity attacks against enemies within your weapon’s reach. It’s a huge feat cost for a build that seems cooler in theory than it is in practice, IMO. Change the name (also URL address, possibly the category) of the page. To accomp… This attack uses the same ability modifier as the primary weapon. However, the benefits of polearms are impressive and polearm masters are effective guardians as well … 1. At what distance can a bugbear, holding a reach weapon, with the Polearm Master feat, get their Opportunity... What problems would a superhuman have whose skin is … Polearm Master - have a free bonus action attack (bonk + full mods) with reach. If he does reach you with his 5 foot reach, you can use your Bonus Action to smack him with Polearm Master bonus action at 5 feet range, which gets the benefits of Improved Divine Smite at level 11. Which is normally 5ft. Opportunity attacks trigger when someone leaves reach. 2. When the sentinel lands an opportunity attack in a polearm’s 10-foot reach, the creature’s speed becomes 0. Wikidot.com Terms of Service - what you can, what you should not etc. The main thing you need is a reach weapon, like a Halberd/Glaive/Pike as well as the best heavy armor you can afford (upgrade as soon as you're able to as you level and acquire more gold). From the first printing of the PHB page 1658: Spear now works with it too. 2. Polearm Master + Sentinel. You can keep your enemies at bay with reach weapons. Though the spear is a simple weapon to learn, it rewards you for the time you have taken to master it. Effect: Until the stance ends, you can make opportunity attacks against enemies within your weapon’s reach. These individuals gain a combat advantage through the reach of their weapons and the ease of use, though at the cost of learning to use other melee weapons effectively. You gain the following benefits: You become proficient in polearms, if you are not already. Relevant part of Polearm Master: While you are wielding a glaive, halberd, pike, or quarterstaff, other creatures provoke an opportunity attack from you when they enter your reach. Polearm masters are fighters who have trained to become specialists in the use of polearms such as spears or halberds. The argument being that Reach weapons create a problem by actually extending the safe movement zone around the weilder. Prerequisite: You can keep your enemies at bay with reach weapons. It is however much easier to get someone to trigger that opportunity attack with a reach polearm however. When you hit an enemy at 10’ reach with your glaive or halberd, Sentinel ensures they stop dead in their tracks- their movement becomes 0! Recommendation letter by significant other if you worked with them professionally? If you want to discuss contents of this page - this is the easiest way to do it. Source: Player's Handbook. Daily + Martial, Stance, Weapon Minor Action Personal Requirement: You must be wielding a two-handed reach weapon. Polearm Master and Sentinel are two feats that go hand-and-hand. Currently at level I took the totem barbarian - Eagle. So if a creature enters 5′ of you, he triggers an AoO (PM), so using the Qstaff still in your hand(s) WAR CASTER (allowing for wielding, and casting) grants AoO due to creature’s movement that triggered AoO (thru PM) may use REACTION (1/end) to cast spell. Weapons with the Reach addition though have a 10ft reach when attacking. Polearm Master You can keep your enemies at bay with reach weapons. See pages that link to and include this page. You gain the following benefits: • When you take the attack action with a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the other end of the weapon. Polearm Mastery (and is wielding a Quarterstaff), War Caster, & Sentinel. One big problem with thrown weapons is action economy. 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